
Danger Zone
Overview
Danger Zone is a top-down air intercept controller (AIC) training simulation developed in partnership with the United States Navy, Naval Air Warfare Center Training Systems Division. This was a four-month project to create a new, modernized AIC training program prototype using the design and reference material provided by subject matter experts. Our clients provided three main constraints for development. First, the game had to be realistic and facilitate practical training sessions. Second, the player needed to be able to “hook” aircraft to display their bearing and range from the bullseye. Third, the simulation needed to have an interactive pause functionality to allow for students to engage with instructors. Below is our final gameplay demo featuring training dialogue between Navy personnel.
Role: Tech Designer
Team Size: 14
Game Engine: UE4
Responsibilities and Contributions
As a technical designer on the project, my main responsibility was implementing the single player user interface. I created the menus, sidebar and aircraft information pop ups. This required that I integrate the UI functionality with Blueprints produced by other team members (e.g., the “hooking” system). I also worked closely with the art team, producing necessary UI asset documentation and implementing all of the 2D UI art.
One specific contribution I made was creating the icon toggle system to display “hooked” aircraft’s’ friend-or-foe status and heading line. I exposed the friend-or-foe status to allow the level designers to easily manipulate the aircraft which also automatically updated the UI elements accordingly.
Another contribution was to enable players to interact with the aircraft while the game was paused. This was critical for training purposes as only the instructor can pause the game. With this functionality students can continue to interact with planes to display aircraft data and make informed decisions.
Team Aviators
Bryce Tynes
Bertan Buyukozturk
Steven Leonard
Alec Mayer
Joey D’Amato
Marcello Rowland
Ivana Pagan
Project Lead
Technical Designer
Technical Designer
Technical Designer
Level Designer
Level Designer
Producer
Shawn Ferdig
Autin Relis
Alex Smith
Katie McConnell
Pedro Beniquez-Cortez
Ashley Luperiello
Emmanuel Otero
Yamiset Trujillo
Programmer
Programmer
Programmer
3D Artist
3D Artist
SFX Artist
Technical Artist
3D Artist